THE 7% LAB

IDEAS WITH
AN EXIT VELOCITY

MAKE A DENT.

For the opportunities that deserve something less predictable.

Find the opening. Shape the idea. Put something real into market.

THE IDEA BEHIND 7% ↓
01 / THE THESIS

THE SMALL PART THAT MOVES DIFFERENTLY

Most of the plan has a job to do. Good.

It should perform reliably. But a brand also needs room to test an opening, build a prototype, or do something the normal plan would never produce.

7% isn’t a budget rule. It’s the part of the plan allowed to behave differently.

A small, deliberate allocation of attention, imagination and resources. Built to make the rest of the plan measurably stronger.

02 / WHEN TO CALL

THE MOMENT MATTERS

Sometimes “more of the same” is the most expensive idea in the room.

01A launch
02A partnership
03A cultural opening
04A new technology
05Strange customer behaviour
06An impossible brief
03 / WHAT MIGHT COME OUT

THE FORM FOLLOWS THE OPENING

Maybe a campaign. Maybe something stranger.

We start with the problem, then choose the form that can change what people notice, believe or do.

01 / THE CAMPAIGN

The
campaign

A launch or media idea sharp enough to make the spend work harder.

02 / THE STORY

The
story

A point of view, proof or narrative that gives people a reason to talk.

03 / THE THING

The
thing

A prototype, experience or working object people can actually use, see or share.

04 / HOW WE WORK

PROTOTYPE BEFORE POWERPOINT

Make it real. Learn from what happens.

A senior lead, the right specialists, and a route from sharp question to live work.

01

Find the opening.

Understand the commercial goal, the audience and what the market is missing.

02

Shape the route.

Pick an idea with a reason to exist and agree what success would look like.

03

Prototype it.

Make the idea tangible early enough to test, change or kill it.

04

Assemble the crew.

Bring in the makers, partners and production skills the work actually needs.

05

Put it in market.

Launch, measure the agreed outcome and decide what deserves a next move.

ONE IMPORTANT THING

KEEP YOUR AGENCY.

Give us the problem they shouldn’t have to solve.

05 / THE NEXT MOVE

BRING US THE INTERESTING PROBLEM.

gautham@divergentlogic.co ↗

Tell us what’s at stake, what the usual answer looks like, and when the moment arrives.